![]() ![]() Don't compare Harugumo shooting past 14,5 km and Grozo - they are in different universum in that respect.įor 4pts skill I run AFT, CE (even if its a gunboat it is worth investing in concealment - this enables Grozo to go for caps with some confidence). Its a Russian gunboat with awesome ballistic, it a crime not to use it. Grozovoi without AFT ? Are you trolling him ? Long range is good only if you want to farm fire dmg on BBs which is undeniably fun but also not always great for winning matches. Other than that no DD is safe against you so the point is to use that and win matches. The only thing a Grozo can't fight straight up is a Harugumo. And the Grozo has 10km torpedoes so you want to use them. I don't need to be that far away because then I take my torpedoes out of the game. I find that anything over like 14km is overkill for me. I don't like running AFT on most DDs because it increases the chances of getting spotted when firing because of the gun bloom. The grozo can out spot a harugumo & z-52, and equal with a daring - so I think the concealment is worth it. The only DDs I don't run concealment on are the khaba, trashcan & kiev. ![]() But aside from that - I'm heading for the same build. But I'm running with a 14 point captain, so don't have to make that decision for a while. Because the guns are so flat I can't help thinking the extra range might be useful. 12 citadels against a Neptune in my 3rd game. And unlocked it yesterday, and boy - wish i'd done it sooner. I've also been grinding the alt russian line, in order to keeping play DDs (with reasonable AA) in the current CV meta. ![]()
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