![]() One area where Moons of Madness shines are the animations of your character Shane. There really is no payout for the storyline, and it seems more like filler to pad a short game. It’s a tried and true formula that has been redone countless times in movies and games, and its one aspect of the game that I wish was left out. If you didn’t think that the Orochi Group was hiding a more sinister plan in a secret facility then you haven’t played many games. You’ll spend most of the game on the Mars surface and in the hallways of the space station, but later in the game you will be lurking in the shadows of the secret facility miles below the Mars surface. It’s red, it’s cold, it’s dusty and there are mountains everywhere, but they switch up the setting enough that you never feel any of the backdrops outstay their welcome. There’s not much you can do with Mars as a setting. The puzzles are pretty clever and deliver some of the more memorable moments of the game for me.ĭeveloper Rock Pocket has crafted some great environments for Moons of Madness. Some of the more complicated puzzles involve mixing chemicals by using a centrifuge to create a toxin for an early on enemy. Some of the puzzles are pretty easy, one example is rotating solar panels to a certain power percentage to bring a remote base online. Early on you will get a wrist computer that you can use to scan and hack equipment to solve puzzles. There is no HUD to reference but you do have limited stamina and you’ll hear your character huff and puff when you run too long. There’s not much to talk about when it comes to gameplay, you have to move your character from point A to point B and can hold the left trigger to get there faster by sprinting. Let's find out if that mystery is a good or bad thing. ![]() It’s like Firewatch but set on Mars, but instead of a very engaging story that leaves you in the dark until the end, you get 3 different storylines that are never really the main focus, and in the end you are left wondering what happened. Moons of Madness is a first person story driven game that has small puzzle elements with a horror theme. ![]()
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